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» Voronoi game on graphs and its complexity
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CORR
2007
Springer
149views Education» more  CORR 2007»
13 years 8 months ago
Graph Entropy, Network Coding and Guessing games
We introduce the (private) entropy of a directed graph (in a new network coding sense) as well as a number of related concepts. We show that the entropy of a directed graph is ide...
Søren Riis
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
14 years 1 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
TCS
2008
13 years 8 months ago
Digraph measures: Kelly decompositions, games, and orderings
We consider various well-known, equivalent complexity measures for graphs such as elimination orderings, k-trees and cops and robber games and study their natural translations to ...
Paul Hunter, Stephan Kreutzer
LICS
2008
IEEE
14 years 3 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
EWCBR
2008
Springer
13 years 10 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...