— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
We address the problem of minimizing the propagation of undesirable things, such as computer viruses or malicious rumors, by blocking a limited number of links in a network, a dua...
Abstract. Qualitative reasoning uses a limited set of relevant distinctions of the domain to allow a flexible way of representing and reasoning about it. This work presents a conce...
A distributed digital library has been designed and implemented for the support of community radios. This framework, developed by the StreamOnTheFly IST project of the EU, provides...
We propose a prototype for a real-world, human network proximity experiment with detailed recordings of the position of individuals. Our aim is to provide a comprehensive dataset t...
Matthew Stabeler, Davide Cellai, Simon Dobson, Pad...