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TMC
2008
164views more  TMC 2008»
13 years 10 months ago
Coupons: A Multilevel Incentive Scheme for Information Dissemination in Mobile Networks
Integrating mobile computing and localized user interaction into the Internet requires more than simply overcoming pure routing challenges. Apart from issues such as intermittent c...
Anargyros Garyfalos, Kevin C. Almeroth
FUNGAMES
2010
13 years 8 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
GLOBECOM
2010
IEEE
13 years 8 months ago
Optimal Bandwidth Allocation with Dynamic Service Selection in Heterogeneous Wireless Networks
Bandwidth allocation for different service classes in heterogeneous wireless networks is an important issue for service provider in terms of balancing service quality and profit. I...
Kun Zhu, Dusit Niyato, Ping Wang
KDD
2010
ACM
188views Data Mining» more  KDD 2010»
13 years 8 months ago
Trust network inference for online rating data using generative models
In an online rating system, raters assign ratings to objects contributed by other users. In addition, raters can develop trust and distrust on object contributors depending on a f...
Freddy Chong Tat Chua, Ee-Peng Lim
WINE
2010
Springer
162views Economy» more  WINE 2010»
13 years 8 months ago
Near-Strong Equilibria in Network Creation Games
We introduce a new solution concept for games, near-strong equilibrium, a variation of strong equilibrium. Previous work has shown the existence of 2-strong pure strategy equilibr...
Ola Rozenfeld, Moshe Tennenholtz