Integrating mobile computing and localized user interaction into the Internet requires more than simply overcoming pure routing challenges. Apart from issues such as intermittent c...
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Bandwidth allocation for different service classes in heterogeneous wireless networks is an important issue for service provider in terms of balancing service quality and profit. I...
In an online rating system, raters assign ratings to objects contributed by other users. In addition, raters can develop trust and distrust on object contributors depending on a f...
We introduce a new solution concept for games, near-strong equilibrium, a variation of strong equilibrium. Previous work has shown the existence of 2-strong pure strategy equilibr...