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» Voxelisation: Modelling for Volume Graphics
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SMA
2010
ACM
231views Solid Modeling» more  SMA 2010»
13 years 8 months ago
Conservative swept volume boundary approximation
We present a novel technique for approximating the boundary of a swept volume. The generator given by an input triangle mesh is rendered under all rigid transformations of a discr...
Andreas von Dziegielewski, R. Erbes, Elmar Sch&oum...
VIS
2004
IEEE
109views Visualization» more  VIS 2004»
14 years 9 months ago
Visualizing Gyrokinetic Simulations
The continuing advancement of plasma science is central to realizing fusion as an inexpensive and safe energy source. Gryokinetic simulations of plasmas are fundamental to the und...
David Crawford, Kwan-Liu Ma, Min-Yu Huang, Scott K...
ICIP
2010
IEEE
13 years 6 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
GMP
2010
IEEE
214views Solid Modeling» more  GMP 2010»
14 years 26 days ago
Efficient Computation of 3D Clipped Voronoi Diagram
The Voronoi diagram is a fundamental geometry structure widely used in various fields, especially in computer graphics and geometry computing. For a set of points in a compact 3D d...
Dong-Ming Yan, Wenping Wang, Bruno Lévy, Ya...
HPDC
2010
IEEE
13 years 9 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...