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» Voxelisation: Modelling for Volume Graphics
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CVPR
2011
IEEE
13 years 2 months ago
Tracking 3D Human Pose with Large Root Node Uncertainty
Representing articulated objects as a graphical model has gained much popularity in recent years, often the root node of the graph describes the global position and orientation of...
Ben Daubney, Xianghua Xie
CG
2008
Springer
13 years 7 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
TMI
2008
140views more  TMI 2008»
13 years 7 months ago
Hamilton-Jacobi Skeleton on Cortical Surfaces
Abstract-- In this paper, we propose a new method to construct graphical representations of cortical folding patterns by computing skeletons on triangulated cortical surfaces. In o...
Yonggang Shi, Paul M. Thompson, Ivo D. Dinov, Arth...
IEEEMM
2002
291views more  IEEEMM 2002»
13 years 7 months ago
Semantic Annotation of Sports Videos
ion when we annotate content. This therefore requires us to investigate and model video semantics. Because of the type and volume of data, general-purpose approaches are likely to ...
Jürgen Assfalg, Marco Bertini, Carlo Colombo,...
CA
1998
IEEE
13 years 11 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...