Multimedia streaming is one of the most attractive services over the Internet, for which bandwidth is a primary constraint. For live streaming, however, the computational resource ...
Meng-Ting Lu, Chang-Kuan Lin, Jason Yao, Homer H. ...
Motion estimation constitutes a significant computational part of video standards such as MPEG2, MPEG4, and H264/AVC. This paper evaluates the performance of a motion estimation a...
Jan-Willem van de Waerdt, Gerrit A. Slavenburg, Je...
– A low-power graphics LSI is designed and implemented for mobile multimedia applications. The LSI contains a 32bit RISC processor with enhanced MAC, a 3D rendering engine, progr...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed system manages to accurately register frames to a sprite without referencing th...
We present a method for fine grain QoS control of multimedia applications. This method takes as input an application software composed of actions parameterized by quality levels. ...