We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Abstract. There has been great success in speeding up global illumination computation in diffuse environments. The concept of clustering allows radiosity computations even for scen...
Marc Stamminger, Philipp Slusallek, Hans-Peter Sei...
This paper presents a novel method for virtual view generation that allows viewers to
y through in a real soccer scene. A soccer match is captured by multiple cameras at a stadiu...
Dimensionality reduction techniques seek to represent a set of images as a set of points in a low dimensional space. Here we explore a video representation that considers a video ...