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ACMACE
2005
ACM
15 years 11 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ACMICEC
2005
ACM
156views ECommerce» more  ACMICEC 2005»
15 years 11 months ago
Establishing and maintaining compatibility in service oriented business collaboration
Current composite web service development and management solutions, e.g. BPEL, do not cater for assessing and maintaining comparability of business partners during business collab...
Bart Orriëns, Jian Yang
ANCS
2005
ACM
15 years 11 months ago
SSA: a power and memory efficient scheme to multi-match packet classification
New network applications like intrusion detection systems and packet-level accounting require multi-match packet classification, where all matching filters need to be reported. Te...
Fang Yu, T. V. Lakshman, Martin Austin Motoyama, R...
ASPDAC
2005
ACM
65views Hardware» more  ASPDAC 2005»
15 years 11 months ago
Multilevel full-chip gridless routing considering optical proximity correction
To handle modern routing with nanometer effects, we need to consider designs of variable wire widths and spacings, for which gridless routers are desirable due to their great fle...
Tai-Chen Chen, Yao-Wen Chang
137
Voted
HT
2005
ACM
15 years 11 months ago
From the writable web to global editability
The technical and competence requirements for writing content on the web is still one of the major factors that widens the gap between authors and readers. Although tools that sup...
Angelo Di Iorio, Fabio Vitali
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