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SKG
2006
IEEE
14 years 3 months ago
A Knowledge Grid Architecture Based on Mobile Agent
The performance of services implemented in the serviceoriented knowledge grid becomes one of the most key issues that affect the development of the knowledge grid. This paper pres...
Gang Wang, Tao Wen, Quan Guo, Xuebin Ma
CIG
2005
IEEE
14 years 2 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
IAT
2005
IEEE
14 years 2 months ago
Conversation Pattern-based Anticipation of Teammates' Information Needs via Overhearing
One research focus of human-centered teamwork is on advanced decision architectures that can help people make effective and timely decisions. This requires distributed team member...
Xiaocong Fan, John Yen
ICDCSW
2005
IEEE
14 years 2 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
ICMCS
2005
IEEE
97views Multimedia» more  ICMCS 2005»
14 years 2 months ago
A computationally efficient 3D shape rejection algorithm
In this paper, we present an efficient 3D shape rejection algorithm for unlabeled 3D markers. The problem is important in domains such as rehabilitation and the performing arts. T...
Yinpeng Chen, Hari Sundaram