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MM
2010
ACM
167views Multimedia» more  MM 2010»
13 years 10 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
OTM
2007
Springer
14 years 4 months ago
A Multi-party Rational Exchange Protocol
In recent years, existing computing schemes and paradigms have evolved towards more flexible, ad-hoc scalable frameworks. Nowadays, exchanging interactions between entities often ...
Almudena Alcaide, Juan M. Estévez-Tapiador,...
ECCV
2006
Springer
15 years 2 days ago
Detecting Instances of Shape Classes That Exhibit Variable Structure
This paper proposes a method for detecting instances of shape classes that exhibit variable structure. The term "variable structure" is used to characterize shape classes...
Vassilis Athitsos, Jingbin Wang, Stan Sclaroff, Ma...
CIKM
2006
Springer
14 years 1 months ago
Finding highly correlated pairs efficiently with powerful pruning
We consider the problem of finding highly correlated pairs in a large data set. That is, given a threshold not too small, we wish to report all the pairs of items (or binary attri...
Jian Zhang, Joan Feigenbaum
FOCS
2004
IEEE
14 years 1 months ago
Tolls for Heterogeneous Selfish Users in Multicommodity Networks and Generalized Congestion Games
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...
Lisa Fleischer, Kamal Jain, Mohammad Mahdian