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DSRT
2008
IEEE
14 years 2 months ago
Interfacing and Coordination for a DEVS Simulation Protocol Standard
The DEVS formalism has been adopted and developed independently by many research teams, which led to various DEVS implementation versions. Consequently, different DEVS implementat...
Khaldoon Al-Zoubi, Gabriel A. Wainer
INFOCOM
2006
IEEE
14 years 1 months ago
Mistreatment in Distributed Caching Groups: Causes and Implications
— Although cooperation generally increases the amount of resources available to a community of nodes, thus improving individual and collective performance, it also allows for the...
Nikolaos Laoutaris, Georgios Smaragdakis, Azer Bes...
PLDI
2006
ACM
14 years 1 months ago
The Compressor: concurrent, incremental, and parallel compaction
The widely used Mark-and-Sweep garbage collector has a drawback in that it does not move objects during collection. As a result, large long-running realistic applications, such as...
Haim Kermany, Erez Petrank
VRML
2003
ACM
14 years 28 days ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
HPDC
1996
IEEE
13 years 12 months ago
Legion - A View from 50, 000 Feet
' The coming of giga-bit networks makes possible the realization ofa single nationwide virtual computer comprised of a variety of geographically distributed highpe6ormance mac...
Andrew S. Grimshaw, William A. Wulf