With the growth of computing power and the proliferation of broadband access to the Internet, the use of media streaming has become widely diffused. By using the P2P communication...
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
A virtual fence is created by applying an aversive stimulus to an animal when it approaches a predefined boundary. It is implemented by a small animal-borne computer system with a...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...
This paper presents our research on devising a dependability assessment method for the upcoming OGSA 3.0 middleware using network level fault injection. We compare existing DCE mi...
Large systems of agents deployed in a real-world environment face threats to their problem solving performance that are independent of the complexity of the problem or the charact...