The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
In this paper we experimentally analyse various dynamic timeout adjustment strategies in server queues as potential counter-measures against degradation of service attacks. Previo...
Abstract. The goal of the APOSDLE (Advanced Process-Oriented SelfDirected Learning environment) project is to support work-integrated learning of knowledge workers. We argue that w...
Stefanie N. Lindstaedt, Peter Scheir, Armin Ulbric...
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...