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CVPR
2010
IEEE
13 years 5 months ago
Adaptive pose priors for pictorial structures
Pictorial structure (PS) models are extensively used for part-based recognition of scenes, people, animals and multi-part objects. To achieve tractability, the structure and param...
Benjamin Sapp, Chris Jordan, Ben Taskar
VMV
2003
143views Visualization» more  VMV 2003»
13 years 9 months ago
Animating a Camera for Viewing a Planar Polygon
Many applications, ranging from visualization applications such as architectural walkthroughs to robotic applications such as surveillance, could benefit from an automatic camera ...
Daniel Brunstein, Gill Barequet, Craig Gotsman
TCSV
2008
161views more  TCSV 2008»
13 years 7 months ago
Dynamic Facial Expression Analysis and Synthesis With MPEG-4 Facial Animation Parameters
This paper describes a probabilistic framework for faithful reproduction of dynamic facial expressions on a synthetic face model with MPEG-4 facial animation parameters (FAPs) whil...
Yongmian Zhang, Qiang Ji, Zhiwei Zhu, Beifang Yi
CGF
2005
111views more  CGF 2005»
13 years 7 months ago
Temporally Coherent Irradiance Caching for High Quality Animation Rendering
In rendering of high quality animations that include global illumination, the final gathering and irradiance caching are considered standard procedures. However, the computational...
Miloslaw Smyk, Shin-ichi Kinuwaki, Roman Durikovic...
RT
2000
Springer
13 years 11 months ago
Modeling and Rendering for Realistic Facial Animation
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...