Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
The objective of this paper is classifying images by the object categories they contain, for example motorbikes or dolphins. There are three areas of novelty. First, we introduce ...
We present a universal mechanism that can be combined with existing trust models to extend their capabilities towards efficient modelling of the situational (contextdependent) tr...
The most commonly used learning algorithm for restricted Boltzmann machines is contrastive divergence which starts a Markov chain at a data point and runs the chain for only a few...
We developed a machine learning system for determining gene functions from heterogeneous sources of data sets using a Weighted Naive Bayesian Network (WNB). The knowledge of gene ...