Overcoming the semantic-feature gap and adapting to context are two main challenges in content-based retrieval. The problem is even more complicated for unstructured videos such a...
In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
This paper explores interactions between congestion control mechanisms at the transport layer and scheduling algorithms at the physical layer in the High-Speed Down-link Packet Acc...
We prove NP-hardness of pure Nash equilibrium for some problems of scheduling games and connection games. The technique is standard: first, we construct a gadget without the desir...
Abstract. A well studied and difficult class of scheduling problems concerns parallel machines and precedence constraints. In order to model more realistic situations, we consider ...