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SI3D
1995
ACM
14 years 17 days ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
TWC
2008
99views more  TWC 2008»
13 years 9 months ago
Cross layer dynamic resource allocation with targeted throughput for WCDMA data
We consider resource allocation for elastic wireless applications that measure utility by target connection average throughput and achieved throughput. We construct a framework for...
Peifang Zhang, Scott Jordan
GPC
2008
Springer
13 years 10 months ago
Work Stealing Technique and Scheduling on the Critical Path
This paper is about a new framework for high performance thread scheduling based on the work stealing principle when processors may run at different speed. We also take into accou...
Christophe Cérin, Michel Koskas
RTAS
2010
IEEE
13 years 7 months ago
A Bandwidth Reservation Strategy for Multiprocessor Real-Time Scheduling
—The problem of scheduling a set of tasks on a multiprocessor architecture is addressed. Tasks are assumed to be sporadic with arbitrary deadlines and may migrate between process...
Ernesto Massa, George Lima
INFOCOM
2000
IEEE
14 years 1 months ago
Effort-limited Fair (ELF) Scheduling for Wireless Networks
— While packet scheduling for wired links is a maturing area, scheduling of wireless links is less mature. A fundamental difference between wired and wireless links is that wirel...
David A. Eckhardt, Peter Steenkiste