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ACMACE
2005
ACM
14 years 29 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
AGILEDC
2007
IEEE
14 years 1 months ago
Agile: Adopting a New Methodology at Harvard Business School
As academic institutions become more reliant on Information Technology for everyday work and learning, Harvard Business School needed to find a better way to meet the ever-increas...
Susan Borges, Jennifer Gilmore, Sarah Edrie Olivei...
DEON
2010
Springer
13 years 9 months ago
A Logical Model of Private International Law
We provide a logical analysis of private international law, the body of law establishing when courts of a country should decide a case (jurisdiction) and what legal system they sho...
Phan Minh Dung, Giovanni Sartor
IV
2007
IEEE
157views Visualization» more  IV 2007»
14 years 1 months ago
Haptic Gaze-Tracking Based Perception of Graphical User Interfaces
This paper presents a novel human-computer interface that enables the computer display to be perceived without any use of the eyes. Our system works by tracking the user’s head ...
Simon Meers, Koren Ward
ETRA
2004
ACM
134views Biometrics» more  ETRA 2004»
13 years 11 months ago
Visual deictic reference in a collaborative virtual environment
This paper evaluates the use of Visual Deictic Reference (VDR) in Collaborative Virtual Environments (CVEs). A simple CVE capable of hosting two (or more) participants simultaneou...
Andrew T. Duchowski, Nathan Cournia, Brian Cumming...