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410views
15 years 6 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber
CCS
2011
ACM
12 years 8 months ago
BitShred: feature hashing malware for scalable triage and semantic analysis
The sheer volume of new malware found each day is growing at an exponential pace. This growth has created a need for automatic malware triage techniques that determine what malwar...
Jiyong Jang, David Brumley, Shobha Venkataraman
ICDE
2002
IEEE
106views Database» more  ICDE 2002»
14 years 10 months ago
OSSM: A Segmentation Approach to Optimize Frequency Counting
Computing the frequency of a pattern is one of the key operations in data mining algorithms. We describe a simple yet powerful way of speeding up any form of frequency counting sa...
Carson Kai-Sang Leung, Raymond T. Ng, Heikki Manni...
PERCOM
2005
ACM
14 years 8 months ago
Traditional Systems Can Work Well for Pervasive Applications. A Case Study: Plan 9 from Bell Labs Becomes Ubiquitous
There is a huge effort in ongoing research on new middleware platforms and new distributed services to support ubiquitous environments and pervasive applications. Most research pr...
Francisco J. Ballesteros, Gorka Guardiola Muzquiz,...
SODA
2010
ACM
178views Algorithms» more  SODA 2010»
14 years 6 months ago
Tree Embeddings for Two-Edge-Connected Network Design
The group Steiner problem is a classical network design problem where we are given a graph and a collection of groups of vertices, and want to build a min-cost subgraph that conne...
Anupam Gupta, Ravishankar Krishnaswamy, R. Ravi