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DIGRA
2005
Springer
14 years 2 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
EMSOFT
2005
Springer
14 years 2 months ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
GECCO
2005
Springer
102views Optimization» more  GECCO 2005»
14 years 2 months ago
Latent variable crossover for k-tablet structures and its application to lens design problems
This paper presents the Real-coded Genetic Algorithms for high-dimensional ill-scaled structures, what is called, the ktablet structure. The k-tablet structure is the landscape th...
Jun Sakuma, Shigenobu Kobayashi
ICCS
2005
Springer
14 years 2 months ago
Games of Inquiry for Collaborative Concept Structuring
Google’s project to digitize five of the world's greatest libraries will dramatically extend their search engine reach in the future. Current search-engine philosophy, which...
Mary A. Keeler, Heather D. Pfeiffer
ASWSD
2004
Springer
14 years 2 months ago
Simulink Integration of Giotto/TDL
The paper first presents the integration options of what we call the Timing Description Language (TDL) with MathWorks' Simulink tools. Based on the paradigm of logical executi...
Wolfgang Pree, Gerald Stieglbauer, Josef Templ