ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
One of the central problems in building broad-coverage story understanding systems is generating expectations about event sequences, i.e. predicting what happens next given some a...
Philosophy, artificial intelligence and cognitive science have long been dominated by the presupposition that intelligence is fundamentally individual. Recent work in cognitive sci...
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
Animal ecologists have successfully applied agent-based models to many different problems. Often, these focus on issues concerning collective behaviors, environmental interactions...