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CSCW
2007
ACM
13 years 7 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
HICSS
1997
IEEE
122views Biometrics» more  HICSS 1997»
13 years 11 months ago
Developing Trust in Virtual Teams
A research project with distributed electronic teams was conducted to examine how virtual temporary teams quickly develop and maintain trust relationships with people that they ha...
Suzanne Iacono, Suzanne P. Weisband
ICSE
2003
IEEE-ACM
14 years 7 months ago
JIVE: Visualizing Java in Action Demonstration Description
Dynamic software visualization should provide a programmer with insights as to what the program is doing. Most current dynamic visualizations either use program traces to show inf...
Steven P. Reiss
DAGSTUHL
2007
13 years 9 months ago
What is Input/Output Logic? Input/Output Logic, Constraints, Permissions
We explain the raison d’ˆetre and basic ideas of input/output logic, sketching the central elements with pointers to other publications for detailed developments. The motivation...
David Makinson, Leendert W. N. van der Torre
ALT
2011
Springer
12 years 7 months ago
On the Expressive Power of Deep Architectures
Deep architectures are families of functions corresponding to deep circuits. Deep Learning algorithms are based on parametrizing such circuits and tuning their parameters so as to ...
Yoshua Bengio, Olivier Delalleau