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» What Have We Not Learned about Teaching Programming
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118
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ACMACE
2006
ACM
15 years 9 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
129
Voted
CCS
2004
ACM
15 years 9 months ago
Lessons learned using alloy to formally specify MLS-PCA trusted security architecture
In order to solve future Multi Level Security (MLS) problems, we have developed a solution based on the DARPA Polymorphous Computing Architecture (PCA). MLS-PCA uses a novel distr...
Brant Hashii
103
Voted
ISCA
1998
IEEE
122views Hardware» more  ISCA 1998»
15 years 7 months ago
Design Choices in the SHRIMP System: An Empirical Study
The SHRIMP cluster-computing system has progressed to a point of relative maturity; a variety of applications are running on a 16-node system. We have enough experience to underst...
Matthias A. Blumrich, Richard Alpert, Yuqun Chen, ...
APSEC
2002
IEEE
15 years 8 months ago
iBistro: A Learning Environment for Knowledge Construction in Distributed Software Engineering Courses
We have taught several distributed software engineering project courses with students and real clients [4]. During these projects, students in Pittsburgh and Munich, Germany colla...
Andreas Braun, Allen H. Dutoit, Andreas Harrer, Be...
150
Voted
GPCE
2004
Springer
15 years 9 months ago
SourceWeave.NET: Cross-Language Aspect-Oriented Programming
Aspect-Oriented Programming (AOP) addresses limitations in the Object-Oriented (OO) paradigm relating to modularisation of crosscutting behaviour. In AOP, crosscutting behaviour is...
Andrew Jackson, Siobhán Clarke