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ACMIDC
2009
13 years 11 months ago
Children's programming, reconsidered: settings, stuff, and surfaces
The subject of children's programming has long been a vexed and controversial one in the field of educational technology. Debates in this area have typically focused on issue...
Michael Eisenberg, Nwanua Elumeze, Michael MacFerr...
AMAST
2004
Springer
13 years 11 months ago
Deductive Verification of Distributed Groupware Systems
Distributed groupware systems consist of a group of users manipulating a shared object (like a text document, a filesystem, etc). Operational Transformation (OT) algorithms are app...
Abdessamad Imine, Pascal Molli, Gérald Oste...
ATAL
2006
Springer
13 years 11 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
IDMS
2000
Springer
123views Multimedia» more  IDMS 2000»
13 years 11 months ago
How to Keep a Dead Man from Shooting
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Martin Mauve
ECAI
1992
Springer
13 years 11 months ago
Arc-Consistency for Non-Binary Dynamic CSPs
Constraint satisfaction problems (CSPs) provide a model often used in Artificial Intelligence. Since the problem of the existence of a solution in a CSP is an NP-complete task, man...
Christian Bessière