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ICCV
2001
IEEE
14 years 9 months ago
Reconstructing Surfaces Using Anisotropic Basis Functions
Point sets obtained from computer vision techniques are often noisy and non-uniform. We present a new method of surface reconstruction that can handle such data sets using anisotr...
Huong Quynh Dinh, Greg Turk, Gregory G. Slabaugh
MVA
2000
127views Computer Vision» more  MVA 2000»
13 years 7 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth

Book
292views
15 years 6 months ago
From Surfaces to Objects: Computer Vision and Three Dimensional Scene Analysis
"Three dimensional scene analysis has reached a turning point. Though researchers have been investigating object recognition and scene understanding since the late 1960’s, a...
Robert B. Fisher
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
13 years 11 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
TOG
2008
293views more  TOG 2008»
13 years 7 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...