In the area of 3D shape analysis, research in mesh segmentation has always been an important topic, as it is a fundamental low-level task which can be utilized in many application...
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
We design a randomized polynomial time algorithm which, given a 3-tensor of real numbers A = {aijk}n i,j,k=1 such that for all i, j, k ∈ {1, . . . , n} we have ai jk = aik j = a...
We prove the first non-trivial (super linear) lower bound in the noisy broadcast model, defined by El Gamal in [6]. In this model there are n + 1 processors P0, P1, . . . , Pn, ...
We present the Buffer Heap (BH), a cache-oblivious priority queue that supports Delete-Min, Delete, and Decrease-Key operations in O( 1 B log2 N B ) amortized block transfers fro...