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IUI
2012
ACM
12 years 3 months ago
Using intelligent natural user interfaces to support sales conversations
During sales conversations, gestures and mimics are of high importance to communicate information about a product. One prominent example for such sales gestures is the meat and ch...
Sven Gehring, Markus Löchtefeld, Florian Daib...
CHI
2001
ACM
14 years 8 months ago
Responding to subtle, fleeting changes in the user's internal state
In human-to-human interaction, people sometimes are able to pick up and respond sensitively to the other's internal state as it shifts moment by moment over the course of an ...
Wataru Tsukahara, Nigel Ward
HCI
2009
13 years 5 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case
ACMACE
2009
ACM
14 years 12 days ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
ABIALS
2008
Springer
14 years 2 months ago
Anticipative Control of Voluntary Action: Towards a Computational Model
Abstract. Human action is goal-directed and must thus be guided by anticipations of wanted action effects. How anticipatory action control is possible and how it can emerge from ex...
Pascal Haazebroek, Bernhard Hommel