We study here the effect of concurrent greedy moves of players in atomic congestion games where n selfish agents (players) wish to select a resource each (out of m resources) so ...
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spira...
This paper shows how to build and maintain a distributed heap which we call SHELL. In contrast to standard heaps, our heap is oblivious in the sense that its structure only depends...
Web services have been proposed as means to provide more convenient access to computation services. An issue that still must be dealt with is what to do if there is no web service...
Although pipelining or C-slowing an FPGA-based application can potentially dramatically improve the performance, this poses a question for conventional reconfigurable architecture...
One important aspect in directing cognitive robots or agents is to formally specify what is expected of them. This is often referred to as goal specification. For agents whose act...