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VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
13 years 6 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...
AI
2007
Springer
13 years 7 months ago
From here to human-level AI
It is not surprising that reaching human-level AI has proved to be difficult and progress has been slow— though there has been important progress. The slowness and the demand t...
John McCarthy
ECAL
1999
Springer
13 years 12 months ago
Integrating Unsupervised Learning, Motivation and Action Selection in an A-life Agent
How can we expect an A-life Agent to learn how to perform tasks when it is not told what those tasks are, and it is not provided any indication or feedback as to its performance? ...
Mark Witkowski
APLAS
2007
ACM
13 years 11 months ago
Monadic, Prompt Lazy Assertions in Haskell
Abstract. Assertions test expected properties of run-time values without disrupting the normal computation of a program. We present a library for enriching Haskell programs with as...
Olaf Chitil, Frank Huch
ICRA
2008
IEEE
134views Robotics» more  ICRA 2008»
14 years 2 months ago
Real-time learning of resolved velocity control on a Mitsubishi PA-10
Abstract— Learning inverse kinematics has long been fascinating the robot learning community. While humans acquire this transformation to complicated tool spaces with ease, it is...
Jan Peters, Duy Nguyen-Tuong