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ATAL
2006
Springer
14 years 1 days ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
CCIA
2006
Springer
14 years 1 days ago
Tactical modularity for evolutionary animats
In this paper, we use a massive modular architecture for the generation of complex behaviours in complex robots within the evolutionary robotics framework. We define two different ...
Ricardo A. Téllez, Cecilio Angulo
EVOW
2006
Springer
13 years 12 months ago
A Connectionist Architecture for the Evolution of Rhythms
In this paper we propose the use of an interactive multi-agent system for the study of rhythm evolution. The aim of the model proposed here is to show to what extent new rhythms em...
João Magalhães Martins, Eduardo Reck...
AI
2001
Springer
13 years 12 months ago
Learning about Constraints by Reflection
A system's constraints characterizes what that system can do. However, a dynamic environment may require that a system alter its constraints. If feedback about a specific situ...
J. William Murdock, Ashok K. Goel
ATAL
2003
Springer
13 years 12 months ago
Verification and Compliance Testing
Verification and compliance testing are required if agents are to be delegated responsibility for legally binding contracts, for example in electronic markets. This paper describes...
Frank Guerin, Jeremy Pitt