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ICML
2010
IEEE
13 years 11 months ago
Cognitive Models of Test-Item Effects in Human Category Learning
Imagine two identical people receive exactly the same training on how to classify certain objects. Perhaps surprisingly, we show that one can then manipulate them into classifying...
Xiaojin Zhu, Bryan R. Gibson, Kwang-Sung Jun, Timo...
ECAI
2004
Springer
14 years 3 months ago
Avatars That Learn How to Behave
It is possible to model avatars that learn to simulate object manipulations and other complex actions. A number of applications may benefit from this technique including safety, e...
Adam Szarowicz, Paolo Remagnino
ICMCS
2007
IEEE
145views Multimedia» more  ICMCS 2007»
14 years 4 months ago
An Interactive 3D Environment for Computer Based Education
Individual learning capabilities can vary from gifted to exceptionally slow; some students may take longer to understand a concept and may not be able to achieve the expected stan...
Gang Wu, Irene Cheng
EUROCAST
2007
Springer
182views Hardware» more  EUROCAST 2007»
14 years 4 months ago
A k-NN Based Perception Scheme for Reinforcement Learning
Abstract a paradigm of modern Machine Learning (ML) which uses rewards and punishments to guide the learning process. One of the central ideas of RL is learning by “direct-online...
José Antonio Martin H., Javier de Lope Asia...
SIGCSE
2002
ACM
229views Education» more  SIGCSE 2002»
13 years 9 months ago
GraphicsMentor: a tool for learning graphics fundamentals
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Dejan Nikolic, Ching-Kuang Shene