Sciweavers

211 search results - page 32 / 43
» What is a learning object, technically
Sort
View
INTERACT
2003
13 years 11 months ago
Ontological Sketch Modelling (OSM): Concept-based Usability Analysis
: OSM is a novel approach to usability analysis and design that focuses on the quality of fit between the concepts the user is working with and those represented within supporting ...
Ann Blandford, Iain Connell
CHI
2007
ACM
14 years 10 months ago
How it works: a field study of non-technical users interacting with an intelligent system
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...
CVPR
2007
IEEE
14 years 12 months ago
Matching Local Self-Similarities across Images and Videos
We present an approach for measuring similarity between visual entities (images or videos) based on matching internal self-similarities. What is correlated across images (or acros...
Eli Shechtman, Michal Irani
C5
2004
IEEE
14 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
GECCO
2009
Springer
130views Optimization» more  GECCO 2009»
14 years 4 months ago
The impact of jointly evolving robot morphology and control on adaptation rate
Embodied cognition emphasizes that intelligent behavior results from the coupled dynamics between an agent’s body, brain and environment. In response to this, several projects h...
Josh C. Bongard