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EMSOFT
2001
Springer
15 years 10 months ago
Interface Theories for Component-Based Design
Abstract. We classify component-based models of computation into component models and interface models. A component model speci es for each component how the component behaves in a...
Luca de Alfaro, Thomas A. Henzinger
ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
15 years 10 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz
PRICAI
2000
Springer
15 years 9 months ago
Discovery of Shared Topics Networks among People - A Simple Approach to Find Community Knowledge from WWW Bookmarks
In this paper, we propose a system called kMedia that can assist users to form knowledge for community by showing shared topics networks (STN) among them. One of the important aspe...
Hideaki Takeda, Takeshi Matsuzuka, Yuichiro Tanigu...
AO
2006
127views more  AO 2006»
15 years 6 months ago
Formal ontology meets industry
in ontology is quite abstract and often based on toy-examples to the point that the gap between the work of theoreticians and the needs of real applications is too wide to be cross...
Stefano Borgo, Matteo Cristani, Roberta Cuel
IWC
2007
134views more  IWC 2007»
15 years 5 months ago
Disrupting digital library development with scenario informed design
In recent years, there has been great interest in scenario-based design and other forms of user-centred design. However, there are many design processes that, often for good reaso...
Ann Blandford, Suzette Keith, Richard Butterworth,...