The viewable sphere corresponds to the space that surrounds us. The evolution of photography and panoramic software and hardware has made it possible for anybody to capture the vi...
Discovery of graphical models is NP-hard in general, which justifies using heuristics. We consider four commonly used heuristics. We summarize the underlying assumptions and anal...
Spatial phenomena attract increasingly interest in computational biology. Molecular crowding, i.e. a dense population of macromolecules, is known to have a significant impact on t...
The evolution of learning systems brought improvements to the functionality of their components by offering support and mediating learning, communication and collaboration. However...
The goal of this paper is to investigate to what extent a rule learning heuristic can be learned from experience. Our basic approach is to learn a large number of rules and record ...