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ICPR
2002
IEEE
14 years 9 months ago
Classifying Textures when Seen from Different Distances
The purpose of this work is to analyse what happens to the surface information when the image resolution is modified. We deduce how the same surface appears if seen from different...
Maria Petrou, Xavier Lladó
CHI
2005
ACM
14 years 8 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
EXPERT
2008
120views more  EXPERT 2008»
13 years 8 months ago
The CKC Challenge: Exploring Tools for Collaborative Knowledge Construction
The great success of Web 2.0 is mainly fuelled by an infrastructure that allows web users to create, share, tag, and connect content and knowledge easily. The tools for developing...
Natalya Fridman Noy, Abhita Chugh, Harith Alani
IJCAI
2007
13 years 9 months ago
Opponent Modeling in Scrabble
Computers have already eclipsed the level of human play in competitive Scrabble, but there remains room for improvement. In particular, there is much to be gained by incorporating...
Mark Richards, Eyal Amir
WWW
2004
ACM
14 years 8 months ago
A semantic matchmaker service on the grid
A fundamental task on the Grid is to decide what jobs to run on what computing resources based on job or application requirements. Our previous work on ontology-based matchmaking ...
Andreas Harth, Stefan Decker, Yu He, Hongsuda Tang...