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DIGRA
2005
Springer
14 years 1 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
ICRE
2000
IEEE
13 years 12 months ago
Requirements Documentation: Why a Formal Basis is Essential
Unless you have a complete and precise description of your product’s requirements, it is very unlikely that you will satisfy those requirements. A requirements document that is ...
David Lorge Parnas
DAGSTUHL
2007
13 years 9 months ago
Choosing Your Beliefs
Abstract This paper presents and discusses a novel approach to indeterministic belief revision. An indeterministic belief revision operator assumes that, when an agent is confronte...
Guido Boella, Célia da Costa Pereira, Gabri...
AI
2002
Springer
13 years 7 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro

Book
410views
15 years 5 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber