This paper reports design requirements derived from an ethnographic fieldwork on road inspectors, the design of a mobile service supporting infrastructure management, and initial u...
The localization of sensor nodes is a fundamental problem in sensor networks and can be implemented using powerful and expensive beacons. Beacons, the fewer the better, can acquire...
Suppose we are given a set of objects that cover a region and a duration associated with each object. Viewing the objects as jobs, can we schedule their beginning times to maximiz...
Adam L. Buchsbaum, Alon Efrat, Shaili Jain, Suresh...
Developers of context-aware services, i.e. services that make use of sensory information from the environment of their users, often find testing and demonstrating services to be di...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...