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CN
2006
91views more  CN 2006»
13 years 8 months ago
Reputation-based policies that provide the right incentives in peer-to-peer environments
Peer-to-peer are popular environments for exchanging services. A reputation mechanism is a proper means of discovering low-performing peers that fail to provide their services. In...
Thanasis G. Papaioannou, George D. Stamoulis
ACMACE
2009
ACM
14 years 1 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
CSCW
2006
ACM
14 years 2 months ago
Providing artifact awareness to a distributed group through screen sharing
Despite the availability of awareness servers and casual interaction systems, distributed groups still cannot maintain artifact awareness – the easy awareness of the documents, ...
Kimberly Tee, Saul Greenberg, Carl Gutwin
SC
2005
ACM
14 years 2 months ago
Scheduling speculative tasks in a compute farm
Users often behave speculatively, submitting work that initially they do not know is needed. Farm computing often consists of single node speculative tasks issued by, e.g., bioinf...
David Petrou, Garth A. Gibson, Gregory R. Ganger
CDC
2009
IEEE
133views Control Systems» more  CDC 2009»
14 years 1 months ago
A symbolic model approach to the digital control of nonlinear time-delay systems
— In this paper we propose an approach to control design of nonlinear time–delay systems, which is based on the construction of symbolic models, where each symbolic state and e...
Giordano Pola, Pierdomenico Pepe, Maria Domenica D...