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ICCS
2005
Springer
15 years 10 months ago
Modelling and Animating Hand Wrinkles
Abstract. Wrinkles are important visual features on the skin of an animated character. However, realistic animation of wrinkles is not easy, especially for the hand, as it gathers ...
X. S. Yang, Jian J. Zhang
ASIAN
2004
Springer
73views Algorithms» more  ASIAN 2004»
15 years 10 months ago
Towards Flexible Graphical Communication Using Adaptive Diagrams
Abstract. Unlike today where the majority of diagrams are static, lifeless objects reflecting their origin in print media, the computer of the near future will provide more flexi...
Kim Marriott, Bernd Meyer, Peter J. Stuckey
BIBE
2003
IEEE
105views Bioinformatics» more  BIBE 2003»
15 years 10 months ago
Prostate Gland and Extra-Capsular Tissue 3D Reconstruction and Measurement
Currently there are little objective parameters that can quantify the success of one form of prostate surgical removal over another. Accordingly, at Old Dominion University (ODU) ...
Frederic Rick McKenzie, Rania Hussein, Jennifer Se...
153
Voted
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
15 years 8 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
VVS
2000
IEEE
126views Visualization» more  VVS 2000»
15 years 8 months ago
Time critical isosurface refinement and smoothing
Multi-resolution data-structures and algorithms are key in Visualization to achieve real-time interaction with large data-sets. Research has been primarily focused on the off-line...
Valerio Pascucci, Chandrajit L. Bajaj