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» Where computers disappear, virtual humans appear
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HAPTICS
2006
IEEE
14 years 3 months ago
3D Stereo Viewing Evaluation for the Virtual Haptic Back Project
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...
ACMDIS
2008
ACM
13 years 12 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
ICAT
2003
IEEE
14 years 3 months ago
Civil Engineering Application for Virtual Collaborative Environment
The motivation for this project was to find a way to give engineers, and the community affected by Civil Engineering work, information that is often difficult to visualise via com...
Mauricio Capra, Marcio Aquino, Alan Dodson, Borian...
COMPGEOM
2011
ACM
13 years 1 months ago
Reeb graphs: approximation and persistence
Given a continuous function f : X → IR on a topological space X, its level set f−1 (a) changes continuously as the real value a changes. Consequently, the connected components...
Tamal K. Dey, Yusu Wang
SCA
2007
14 years 7 days ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...