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» Where computers disappear, virtual humans appear
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CONEXT
2008
ACM
13 years 11 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
CVPR
2010
IEEE
14 years 2 months ago
Cascaded Pose Regression
We present a fast and accurate algorithm for computing the 2D pose of objects in images called cascaded pose regression (CPR). CPR progressively refines a loosely specified initia...
Piotr Dollar, Peter Welinder, Pietro Perona
HAPTICS
2005
IEEE
14 years 3 months ago
Motor Skill Training Assistance Using Haptic Attributes
In this paper we describe our efforts to develop a new strategy for providing assistance using haptics in a virtual environment when training for a motor skill. Using a record and...
Govindarajan Srimathveeravalli, Thenkurussi Kesava...
CHI
1997
ACM
14 years 2 months ago
A Prototype Design Tool for Participants in Graphical Multiuser Environments
d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
Carol Strohecker, Barbara Barros
ICPR
2002
IEEE
14 years 2 months ago
Virtual Audio System Customization Using Visual Matching of Ear Parameters
Applications in the creation of virtual auditory spaces (VAS) and sonification require individualized head related transfer functions (HRTFs) for perceptual fidelity. HRTFs exhi...
Dmitry N. Zotkin, Ramani Duraiswami, Larry S. Davi...