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» Where computers disappear, virtual humans appear
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CHI
2005
ACM
14 years 10 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
HAPTICS
2007
IEEE
14 years 4 months ago
Fast and High Precision Volume Haptics
Volume haptics has shown itself an effective way of enhancing precision and speed in interaction with medical or scientific visualization. This paper presents a mixed solver appr...
Karljohan E. Lundin Palmerius
HAPTICS
2006
IEEE
14 years 3 months ago
Controlling the Perceived Vibrational Frequency and Amplitude of a Voice-Coil-Type Tactor
When designing a vibrotactile information display, it is important to present correct, stable stimulation. However, the mechanical stability of the vibration is affected by many c...
Masataka Niwa, Haruo Noma, Kenichi Hosaka, Yasuyuk...
CHI
2009
ACM
14 years 10 months ago
Timing is everything?: the effects of timing and placement of online privacy indicators
Many commerce websites post privacy policies to address Internet shoppers' privacy concerns. However, few users read or understand them. Iconic privacy indicators may make pr...
Serge Egelman, Janice Y. Tsai, Lorrie Faith Cranor...
ECCV
2010
Springer
14 years 3 months ago
Detecting People Using Mutually Consistent Poselet Activations
Bourdev and Malik (ICCV 09) introduced a new notion of parts, poselets, constructed to be tightly clustered both in the configuration space of keypoints, as well as in the appeara...