This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
The ability to detect and track human heads and faces in video sequences is useful in a great number of applications, such as human-computer interaction and gesture recognition. Re...
This paper presents a method for synchronizing multiple cameras from only the images captured by the cameras, assuming that they are not connected to an external clock signal sour...
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Abstract. We propose and discuss foundations for programmable overlay networks and overlay computing systems. Such overlays are built over a large number of distributed computation...