In this paper we address three challenges that are present when building and analyzing wireless sensor networks (WSN) as part of ubiquitous computing environment: the need for an ...
Abstract. This paper explores the capabilities of continuous time recurrent neural networks (CTRNNs) to display reinforcement learning-like abilities on a set of T-Maze and double ...
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
This research proposes the integration of a Geographic Information System (GIS) with the Arena Simulation software to model the transit of ocean-going vessels through the Panama C...
Abstract: Drag-and-pop and drag-and-pick are interaction techniques designed for users of pen- and touchoperated display systems. They provide users with access to screen content t...
Patrick Baudisch, Edward Cutrell, Mary Czerwinski,...