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BROADNETS
2006
IEEE
14 years 4 months ago
SeeMote: In-Situ Visualization and Logging Device for Wireless Sensor Networks
In this paper we address three challenges that are present when building and analyzing wireless sensor networks (WSN) as part of ubiquitous computing environment: the need for an ...
Leo Selavo, Gang Zhou, John A. Stankovic
EVOW
2003
Springer
14 years 4 months ago
Exploring the T-Maze: Evolving Learning-Like Robot Behaviors Using CTRNNs
Abstract. This paper explores the capabilities of continuous time recurrent neural networks (CTRNNs) to display reinforcement learning-like abilities on a set of T-Maze and double ...
Jesper Blynel, Dario Floreano
ISMAR
2006
IEEE
14 years 4 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
WSC
2008
14 years 1 months ago
An object-oriented programming approach for a GIS data-driven simulation model of traffic on an inland waterway
This research proposes the integration of a Geographic Information System (GIS) with the Arena Simulation software to model the transit of ocean-going vessels through the Panama C...
Daniel Sasso, William E. Biles
INTERACT
2003
14 years 6 days ago
Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-Operated Systems
Abstract: Drag-and-pop and drag-and-pick are interaction techniques designed for users of pen- and touchoperated display systems. They provide users with access to screen content t...
Patrick Baudisch, Edward Cutrell, Mary Czerwinski,...