This paper reports the trial of a wearable data capture device, SenseCam, as a resource for digital narratives and uses data from the trial to reflect on the models of the ,,mind ...
Richard H. R. Harper, David W. Randall, Nicola Smy...
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
The wide use of Flash technologies makes the security risks posed by Flash content an increasingly serious issue. Such risks cannot be effectively addressed by the Flash player, w...
In a visualization of a three-dimensional dataset, the insights gained are dependent on what is occluded and what is not. Suggestion of interesting viewpoints can improve both the...
—We present a probabilistic method for segmenting instances of a particular object category within an image. Our approach overcomes the deficiencies of previous segmentation tech...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...