Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
This paper reports on a case study which investigates the interaction patterns among participants in a synchronous writing environment on a Local Area Network (LAN). The focus is ...
Machine learning is a key technology to design and create intelligent systems, products, and related services. Like many other design departments, we are faced with the challenge t...
Bram van der Vlist, Rick van de Westelaken, Christ...
The use of technology for instruction, and the enormous amount of information available for consumption, places a considerable burden on instructors who must learn to integrate app...
Adding student collaboration to an intelligent tutoring system could leverage the benefits of both approaches. We have incorporated a mutual peer tutoring script, where students of...
Erin Walker, Bruce M. McLaren, Nikol Rummel, Kenne...