This paper discusses two projects aimed at utilising the educational potential of hypermedia whilst avoiding the danger of the user becoming “lost in hyperspace”. The first pr...
David J. Moore, Dave J. Hobbs, D. Mullier, C. Bell
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teachi...
Mike Carbonaro, Maria Cutumisu, Harvey Duff, Steph...
Keeping students alert and responsive during lectures is a challenge even for experienced teachers in small group settings. Research has shown the importance of student participat...
eraction networks. In this abstract, we extend this approach by mining functional flow patterns for the purpose of detecting small-sized modules for specific functions. Methods Our...
Life-likeanimatedinterfaceagentsforknowledge-basedlearning environments can provide timely, customized advice to support students’ problem solving. Because of their strong visua...
Stuart G. Towns, Jennifer L. Voerman, Charles B. C...