Reports of applications that include agent-based models of human behaviour tend to focus on the applications themselves and the success of the modelling exercise. They give little...
Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
This study examined the gender differences in the preferences to varying designs of multimedia learning interfaces. In the study it was assumed that design characteristics add to t...
Common shortcomings in educational design in Higher Education have not been fully addressed during the rapid shift towards online, resource-based learning. A contributing factor to...
: Epidemic content dissemination in opportunistic social networks (OSN) has been analyzed in depth, theoretically and empirically. Most related works have studied the pairwise cont...