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MOBILITY
2009
ACM
14 years 1 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
HAPTICS
2010
IEEE
13 years 5 months ago
A New Coupling Scheme for Haptic Rendering of Rigid Bodies Interactions Based on a Haptic Sub-world Using a Contact Graph
Interactions with virtual worlds using the sense of touch, called haptic rendering, have natural applications in many domains such as health or industry. For an accurate and realis...
Loeiz Glondu, Maud Marchal, Georges Dumont
CHI
2010
ACM
14 years 22 days ago
Brain, body and bytes: psychophysiological user interaction
The human brain and body are prolific signal generators. Recent technologies and computing techniques allow us to measure, process and interpret these signals. We can now infer su...
Audrey Girouard, Erin Treacy Solovey, Regan L. Man...
TEI
2010
ACM
126views Hardware» more  TEI 2010»
14 years 2 months ago
Light bodies: exploring interactions with responsive lights
“Light bodies” are mobile and portable, hand-held lights that respond to audio and vibration input. The motivation to build these devices is grounded in a historical reinterpr...
Susanne Seitinger, Daniel M. Taub, Alex S. Taylor
VRIPHYS
2010
13 years 2 months ago
Interactive Deformations with Multigrid Skeletal Constraints
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...