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SI3D
1995
ACM
14 years 11 days ago
Impulse-Based Simulation of Rigid Bodies
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
Brian Mirtich, John F. Canny
WCE
2007
13 years 10 months ago
A Patch-by-Patch Shape Matching Procedure for Rigid Body Docking
Abstract—Docking simulates molecular interactions. Protein - protein docking, owing to the sizes of molecules, is a very challenging problem. As the number of degrees of freedom ...
Vipin K. Tripathi
CGF
2002
168views more  CGF 2002»
13 years 8 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
MMAS
2010
Springer
13 years 3 months ago
On the Stochastic Modeling of Rigid Body Systems with Application to Polymer Dynamics
The stochastic equations of motion for a system of interacting rigid bodies in a solvent are formulated and studied. Three-dimensional bodies of arbitrary shape, with arbitrary cou...
J. Walter, O. Gonzalez, J. H. Maddocks
ICCV
2003
IEEE
14 years 10 months ago
Tracking Articulated Body by Dynamic Markov Network
A new method for visual tracking of articulated objects is presented. Analyzing articulated motion is challenging because the dimensionality increase potentially demands tremendou...
Ying Wu, Gang Hua, Ting Yu